iOS App Development

iOS App Development

Oct
23
How To Make a Card Game For iOS — Improving Architecture With Generics and Protocols (Part 2)
iOS App Development
4 min read

How To Make a Card Game For iOS — Improving Architecture With Generics and Protocols (Part 2)

Second part about Card Game implementation. Mostly about Swift Protocols, PoP principles and Generic programming.
Jul
29
How To Make a Card Game For iOS — Architecture Overview (Part 1)
iOS App Development
8 min read

How To Make a Card Game For iOS — Architecture Overview (Part 1)

While UIKit is not killed by SwiftUI and is still used at least somewhere, I decided to start a set of posts devoted to implementation of UIKit-based card game engine.
Jun
10
Key Takeaways From WWDC 2019 for Devs
WWDC
3 min read

Key Takeaways From WWDC 2019 for Devs

Finally, not a disappointing WWDC! New Mac Pro, Project Catalyst, SwitUI, and other things over there!
May
22
VIPER Architecture on iOS in Details
Mobile App Architecture
9 min read

VIPER Architecture on iOS in Details

There are tons of VIPER-related publications in the internet. Anyway it turns out that every team cooks VIPER in its own way. So decided to run through my recipe that I'm using in my current iOS project.
Feb
04
Pros and Cons of VIPER Architecture on iOS
Mobile App Architecture
4 min read

Pros and Cons of VIPER Architecture on iOS

What I think about VIPER mobile app architecture after 1.5+ years of active usage