How To Make a Card Game For iOS — Architecture Overview (Part 1)
While UIKit is not killed by SwiftUI and is still used at least somewhere, I decided to start a set of posts devoted to implementation of UIKit-based card game engine.
Jun
10
Post
3 min read
Key Takeaways From WWDC 2019 for Devs
Finally, not a disappointing WWDC! New Mac Pro, Project Catalyst, SwitUI, and other things over there!
There are tons of VIPER-related publications in the internet. Anyway it turns out that every team cooks VIPER in its own way. So decided to run through my recipe that I'm using in my current iOS project.
Rising from the Ashes: Navigating Burnout and Rediscovering My Passion
One day I almost dropped the profession and ruined all that I had. Fortunately, just like the phoenix rising from its own ashes, I've managed to come back. More than 4 years have passed since I was at the bottom. But I still experience flashbacks of those times.